![Klemen on Twitter: "Quick tip, you can use a sphere mask in world space. Great for cheaply faking point lighting on particles. If you put a Vector3 instead of actor position it Klemen on Twitter: "Quick tip, you can use a sphere mask in world space. Great for cheaply faking point lighting on particles. If you put a Vector3 instead of actor position it](https://pbs.twimg.com/tweet_video_thumb/DUUaTMBVMAEfObL.jpg)
Klemen on Twitter: "Quick tip, you can use a sphere mask in world space. Great for cheaply faking point lighting on particles. If you put a Vector3 instead of actor position it
![100% Latex Rubber Sphere Masquerade Mask Masquerade Fetish Hood Size Xs-xxl - Exotic Sets - AliExpress 100% Latex Rubber Sphere Masquerade Mask Masquerade Fetish Hood Size Xs-xxl - Exotic Sets - AliExpress](https://ae01.alicdn.com/kf/Sf8cb9c5b3c8e4467a92a38175e6533aeo/100-latex-Rubber-sphere-Masquerade-Mask-Masquerade-Fetish-Hood-Size-XS-XXL.jpg)
100% Latex Rubber Sphere Masquerade Mask Masquerade Fetish Hood Size Xs-xxl - Exotic Sets - AliExpress
![Mike Lyndon on Twitter: "Adding the ramp and noise together I have values ranging from 1 to 2. I use the sphere mask to set the upper limit to 2 and the Mike Lyndon on Twitter: "Adding the ramp and noise together I have values ranging from 1 to 2. I use the sphere mask to set the upper limit to 2 and the](https://pbs.twimg.com/media/DXfmIJXVwAA0eYw.jpg)
Mike Lyndon on Twitter: "Adding the ramp and noise together I have values ranging from 1 to 2. I use the sphere mask to set the upper limit to 2 and the
![Klemen on Twitter: "2nd part, I use a linear gradient for the fire transition and a 2nd sphere mask to control the length/hardness of the flames. Optional 1-x on the left, depends Klemen on Twitter: "2nd part, I use a linear gradient for the fire transition and a 2nd sphere mask to control the length/hardness of the flames. Optional 1-x on the left, depends](https://pbs.twimg.com/media/DS4cWM1VQAIVtub.jpg)